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AI Insights · Timothy · October 2024

Top 5 Science Games Performance in Switzerland Q3 2024

Explore the performance trends of the top five science games on a unified platform in Switzerland during Q3 2024, including downloads, revenue, and active user metrics.

Top 5 Science Games Performance in Switzerland Q3 2024

In the third quarter of 2024, the top five science games in Switzerland showcased varied performance metrics across downloads, revenue, and weekly active users. This analysis, based on data from Sensor Tower, provides insights into the trends observed for each game on a unified platform.

Cell to Singularity: Evolution from Computer Lunch saw a fluctuating revenue stream, starting at approximately $891 in the first week of July and closing the quarter at around $448. Downloads for this game fluctuated between 49 and 163 weekly, showing a slight upward trend towards the end of the quarter. Meanwhile, weekly active users began at 561 and decreased to 476 by the end of September.

Plague Inc., developed by Ndemic Creations, experienced steady revenue with a peak of $603 in the last week of September. The downloads started strong with 198 in early July, dropping to 190 by the end of the quarter. The active user base showed a slight decline from 424 to 396 over the same period.

Cell Expansion Wars by MOBIRIX demonstrated a varied revenue pattern, peaking at $358 in late July before tapering off to $99 by the end of September. The downloads were minimal, ranging from 0 to 10 weekly. Active users remained relatively stable, fluctuating slightly around the 30s.

Jetpack Joyride, from Halfbrick Studios, maintained a consistent revenue flow with a peak of $228 in late July but ended the quarter at $100. The game saw a notable number of downloads, starting at 351 and ending at 264. Weekly active users began at 2,196 and decreased to 1,933 by the end of the quarter.

Reactor Idle Tycoon by Robert Grzybek had a modest revenue pattern, with a high of $152 in early September. Downloads ranged between 14 and 28 weekly, showing slight fluctuations. The active user base was stable, starting at 561 and ending at 565.

For further detailed insights into these games and their market performance, Sensor Tower provides comprehensive data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024